If you’ve been developing for any length of time, it’s likely that you’ve run across some variation on the phrase “Code isn’t for machines to run, it’s for humans to read.” Yet, we’re often also caught discussing how code is a mess, difficult to read, hard to maintain, etc… It seems that if it wasContinue reading “Why Code Is Hard To Read”
Tag Archives: programming
JavaScript Object Equality!
I started working on a little test utility to go along with the verbosely-named “Let’s Make Byte Buffers Easier” project. There will be a post about that soon, because it’s been an adventure and I think I’ve produced something that is at least moderately useful. I quickly realized that determining whether or not two thingsContinue reading “JavaScript Object Equality!”
Timer Thing, part 1
I think all of us, as developers, have written some kind of software that solves a unique personal problem. If you haven’t, you should. Sometimes the hardest part is finding a suitable problem of your own to solve. But even small problems can contain interesting design decisions. In that vein, I found my own suitableContinue reading “Timer Thing, part 1”